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- /*****************************************************************/
- /* BWMYBTN.RC defines a simple Borland Windows Custom Control */
- /* Dialog Box that can be used as the main window. */
- /* Notice the CLASS "BORDLG" to activate the metalic background */
- /* Also notice the special "Borshade" Control. */
- /* This dialog was designed with the workshop and the #includes */
- /* and these comments were added later using the BC++ 3.0 Editor */
- /*****************************************************************/
-
- #include "windows.h"
- #include "bwcc.h"
-
- MAINWINDOWDIALOG DIALOG 21, 15, 150, 171
- CAPTION "Your Own Buttons"
- CLASS "BORDLG"
- STYLE WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX
- BEGIN
- CONTROL "", 102, "BorShade", 2 | WS_CHILD | WS_VISIBLE, 0, 126, 150, 1
- CONTROL "", 101, "BorShade", BSS_GROUP | WS_CHILD | WS_VISIBLE, 6, 7, 138, 114
- CTEXT "Is the relationship between the", -1, 12, 24, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "Control ID of the BWCC Button ", -1, 12, 36, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "And the Names of the 3 Bitmaps", -1, 12, 48, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "That make up the button", -1, 12, 60, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "If the control ID is 110", -1, 12, 72, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "1110 is the bitmap for the button", -1, 12, 84, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "3110 is the bitmap for depressed", -1, 12, 96, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "5110 is the bitmap for focused", -1, 12, 108, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CONTROL "Button", 110, "BorBtn", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 24, 132, 32, 20
- CONTROL "Button", 120, "BorBtn", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 90, 132, 32, 20
- CTEXT "The Trick To Drawing your own buttons", -1, 12, 12, 126, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- END
-
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- 1110 BITMAP btn1000.bmp
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- 3110 BITMAP btn3000.bmp
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- 5110 BITMAP btn5000.bmp
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- 1120 BITMAP go1.bmp
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- 3120 BITMAP go3.bmp
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- 5120 BITMAP go5.bmp
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-